Monday, October 31, 2011

App Store SEO

I've been toying around with mobile application SEO for some time now and doing some structured research.  The field is focused on the study of how applications are sorted and ranked when a generic search term is utilized within a mobile application marketplace.  I believe the field of app store SEO will be a large area of focus for developers in the years to come.  The practice of optimizing mobile application listings within the dominant application stores in addition to the search engines will be an essential survival skill.   Basically, if your application is not found, it will not be installed and used.

Here is a use case.  I built an application called Magic Screen Pro.  It is a drawing application yet when I search on "drawing", my application does not show up in the first 100 search results.

There are currently only a handful of dominant mobile application stores such as Apple's App Store, the Google Android Market and BlackBerry's App World.   Additionally, to add to the complexity of SEO for Mobile applications, many app stores exist with variants of the major app stores and are  filtered by criteria such as ratings, downloads, languages, countries, and paid vs. free apps.  In a coming series of articles, I will build off previous SEO articles and write about some of my preliminary findings.

One of the first things to note is that the models used by Apple, Google, and RIM all seem to have both similarities and major differences.  Unlike web searches, app store results are presented as a combination of filter query and rankings algorithms.  The filters have several normalized components such as "most popular" and "price".  The problem seems to arise when a generic mobile application is sought via the search tool in an app store.  For example, searching on Google's Android Market for "Stock Market" results in over 1,000 results on the first set of results (over 21,000 in total as of the date of this post -  https://market.android.com/search?q=stock+market&so=1&c=apps).  The results are ordered the same whether you search from the Google Market application itself vs. a web search.



This similarity also appears within the Apple App Store.



So how do the results get ranked?  Let's look at Google first.  The Android Market uses three specific filters - price, safe search (presumably to ward off adult content), and a "sort by" filter.  The latter has "relevance" selected as default.  They are shown below.



The "Sort by Relevance" is the key filter to understand.  The exact mechanism by which it works is private, similar to Apple's App Store.  So how does Google determine "relevance"? At first I had assumed it was the size of the install base however this turned out to be a dead end.  In fact, at a meta level, the first five results are not correct.  Fox Financial News has the first application.  I find it hard to believe it is the most relevant for the term "Stock Market".  The second highest ranked app is actually a link to the "App Brain Market".  When a user clicks through to https://market.android.com/details?id=com.appspot.swisscodemonkeys.apps&feature=search_result and looks, there is no mention either in visible text or source code of the search term "stock market".  The third result is by Snapworks Technologies and has an install base of between 100,000 to 500,000.

By Google's own admission, the following criteria is available to search for apps:

Featured: great apps hand-picked by the Android Market team
Top Free: popular free apps of all time
Top New Free: popular free apps less than 30 days old
Top Paid: popular paid apps of all time
Top New Paid: popular paid apps less than 30 days old
Top Grossing: applications and games generating the most revenue, including app purchases and in-app payments
Trending Apps: apps showing a hockey stick growth in installs in the last 24 hours
Editors' Choice Apps: Some of the very best apps available for Android, chosen by the Android Market team
Top Developer: Some of the very best developers on Android Market, chosen by the Android Market team

On top of this, some variants of Android markets allow users to filter results based on the version of Android.  There are some additional criteria for allowing applications to be found.

Priced applications availability: Priced apps are only available to buyers in these countries. If you are not in a buyer-supported country, you will be unable to view priced applications.

Location: You may only view the version of Market for your country. For example, UK users may only view the UK version of Android Market from their devices. If a developer has not targeted his app to your home country, you may be unable to view it.


Mobile service provider: In addition to targeting for location, a developer may also target their application to specific mobile service providers. If a developer is not targeting your mobile service provider, you will not be able to view the application.

Note that Google declares that no application may appear in a top spot as a result of paying to be featured.  Could it be that they intend to let the market dynamically choose the top results as is done with normal search engine results?  I believe that this is in fact the case.  The pattern is very simple - the first search result page contains code that tracks which applications users select.  The system itself is not perfect and will need to be augmented with ontological classifications, however it is the only logical path to take.

So what works?  For starters, the title of the application seems to be worth its weight in gold.  Recall the earlier example of my Magic Screen Pro application not showing up for the term "drawing".  When I search for "Magic Screen", it appears in the #7 position out of 805 applications.

Google also seems to track the clicks on a search result, hence the more people that click through on each app counts as votes towards raising the ranking in the overall application store.

What seems to not affect mobile application SEO?  I have found that the choice of technologies used to build an applications seem to be irrelevant.  Even in the App Store where one could suspect that Apple might be prejudiced against applications built using Adobe Flash Builder tooling, it seems to make no difference.

What needs to be researched more?  I plan on conducting further research into the exact mechanisms used including external links, links from other mobile applications, keyword usage in app descriptions, and more.  This aspect of technology is relatively new and requires proper research to help developers understand the basics.  Stay tuned for more as information becomes available.






6 comments:

  1. The next stage of research has been made public in this post -> http://blog.uberity.com/2011/12/more-appstore-seo/

    ReplyDelete
  2. Great post. Thanks for sharing.

    ReplyDelete
  3. Full disclosure: I am working on an App SEO oriented startup (www.appstorerankings.net)

    Making an app successful in the ever competetive App store ecosysyem is quite a tricky thing to be successful at, and many companies spent a lot of money to have an app developed, great icons made and yet end up flopping and not recovering the investment they've made, much less joining the ranks of the select top percent of the apps that are bringing in hundreds of thousands of dollars of revenue. Still, there are some basic things you should consider, especially when choosing keywords that can make a big difference.


    First and most importantly, you need to choose your battles. Not only should you target keywords that are relevant to your app, but you want to target keywords that your app has a chance of ranking for. Sure, you could be result #127 for "arcade game" but that isn't going to bring you as much traffic as landing on the top 8 results for a less competetive yet still searched keyword. Basically, you want to look for the best ratio between possible volume of searches and how likely you are to rank highly (in the top 8).

    Second, you really need to make sure to use the space that the app store gives you: Your app title (make sure you're making things human readable and not spammy), your company name (it also counts as your keywords) and your keywords themselves. Since you get 100 characters make sure that all your keywords count and you don't have any wasted or duplicated keywords. Avoid spaces as well.

    Figuring out your keywords can easily increase the number of visits your app gets and the number of downloads, but again there is an opportunity cost in tweaking your keywords to be a little bit effective, so in the early stages of your life as an app developer you might only want to invest in tools that help you track things, like the above mentioned or like www.appstorerankings.net , the tool we've made!

    Thanks,
    Alex

    ReplyDelete
    Replies
    1. Alex:

      Very cool. I have been doing more work on this area too. Would love to check out the tool you guys have made. THank you for the disclosure too. It is nice to see honest posters.

      Duane

      Delete
    2. Hey Duane, for some reason my RSS did not ping me when you replied! We've been busy building features and all that good stuff, so if you'd like to check it out just shoot us an email to support@appstorerankings.net and we'll upgrade your account to a super duper plan; it's always nice to hear feedback or to see users using our tools.

      Thanks,
      Alex

      Delete
    3. Hey Duane, for some reason my RSS did not ping me when you replied! We've been busy building features and all that good stuff, so if you'd like to check it out just shoot us an email to support@appstorerankings.net and we'll upgrade your account to a super duper plan; it's always nice to hear feedback or to see users using our tools.

      Thanks,
      Alex

      Delete

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